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Showing posts from March, 2021

The Avengers Movie Project Part 2: Iron Man 2

     Iron Man did a great job at kicking off this film franchise and shared universe, so of course when it came to the sequel... it didn't go quite as well. Iron Man 2 was not an incredibly popular film, and it especially isn't remembered fondly today. I couldn't tell you why that is, other than maybe having the same issue that Spider-Man 3 had... too many villains or threats. There is a lot going on in this movie to the point where writing this post has actually been one of my hardest. Just deciphering what is important versus what isn't is quite challenging when there are a lot of plot threads that don't go much of anywhere. Fortunately, I've been able to strap on my armor and fly through the fairly dense movie that is Iron Man 2, and have hopefully picked out the parts that are most important . All the stars are here, though S.H.I.E.L.D. has a bigger role to play this time around, as you'd expect now after Nick Fury introduced himself in the post-cred

The Phantom Thieves Have a New Target! (Persona 5 Strikers)

     If you know me, or if you've read my blog before, you probably know that I'm not a big fan of Role Playing Games (RPGs) as a whole. I like some concepts, and a lot of the storylines, but most turn-based RPGs like  Final Fantasy  or the like are just a bit too much for me, though I will happily watch someone else play them if I enjoy the story enough. This was the situation for me with Persona 5 . I started the game a long time ago without really knowing what to expect other than just knowing that Joker, the protagonist of the game, was going to be in Super Smash Bros. Ultimate, and he looked like a cool character. After putting a few hours into the actual game that he came from, however, I felt like it wasn't really for me, and filed it away for another time. That time happened to be this past winter break when my brother came home and started flying through it (as he enjoys that type of thing more than I do). I got really interested in the characters and the storyline

The Wonderful World of Arcades! (DisneyQuest)

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    In the 80's and 90's, arcades were all the rage. They were everywhere and kids would hang out there all the time, waiting to get their hands on the newest game that would come into the shop. Disney saw this trend and decided it wasn't going anywhere, which led them to create an arcade of their own . The idea they came up with was DisneyQuest, which opened in 1998 in Orlando as part of Downtown Disney, right next to where the Cirque de Soleil tent was set up. It was a wild idea and one that was never super successful, but boy did I love it. I think the idea was to get people who didn't even want to go to any of the parks to still be interested in the Downtown Disney shopping area, because for one thing, it was certainly cheaper than a ticket to Disney World, but also it was easier to get through, so it would be a more casual experience than going to a full park. There was even action from the Disney company about making DisneyQuest into a chain with other locations o

A New Adventure Unfolds! (Paper Mario series in review)

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     Back in the Super Nintendo era, Square Soft, creators of the Final Fantasy series, teamed up with Nintendo to create a Role-Playing Game (RPG) based on their most famous property, Super Mario Bros . The aptly titled Super Mario RPG was released in 1996 as the final Mario game to be released on the SNES, and it sold like hot cakes. People loved this game, and to this day, it's held in high regard in the ranks of RPG fans as well as casual players alike. When the Nintendo 64 came out, Nintendo wanted to duplicate the magic of that title, but Square either wasn't able to work on it for whatever reason, or they just weren't interested in making a sequel at the time. Nintendo wanted a game that could fill the hole left by the beautiful mix of platforming and RPG mechanics, and to do this, they turned to Intelligent Systems, an internal Nintendo studio which created the Fire Emblem franchise, which wouldn't come to the West in any form until 2002 when Marth and Roy w