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Showing posts from August, 2025

Lots of news and so little time! (Thoughts on Kirby Air Riders Direct and Gamescom Opening Night Live presentations)

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      Of course, I ended my last post by saying that I'll probably not be able to write as frequently as I'm going back to school this week, but we did get two presentations yesterday (August 19), so I'll do my best to talk about them! We're still just barely out of the summer season down here, so in a way, this was kind of like a continuation of Summer Game Fest, even though that event was back in June. Time is truly a wild and wacky construct, isn't it? Geoff Keighley was back hosting Gamescom Opening Night Live from Cologne yesterday afternoon (as I was getting out of my first class), but first, we had a 45 minute presentation from Masahiro Sakurai about Kirby Air Riders . Since that's the one I was able to watch all of, I'll talk about that first. A Packed Day!     Kirby Air Riders was briefly teased back in April during the Switch 2 reveal stream, the same stream that showed off Mario Kart World , Donkey Kong Bananza , and a few other titles, but it on...

So many games... (Thoughts on UFO 50)

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      Hey friends, we got a Indie World Showcase last week and with it came two announcements that I've been looking forward to for a long time. The first one was an announcement for the release date of Mina the Hollower , the new game from Yacht Club Games, which is coming out on Halloween, They also put out a demo for the game which was really good, and makes me excited for it all over again. The other announcement that I've really wanted for a while was the announcement and shadowdrop of UFO 50 , a game that took the internet by storm when it came out last Fall. I've only been playing it for a few days, and honestly I don't have any deep thoughts yet, because I haven't even played all 50 of the games yet, but I thought I should get some early thoughts out while I'm still going through and playing them all. I hope you're excited for some 8 and 16-bit era fun, because that's what I'll be talking about today. What's In A Game?     The first thing...

Monkeying around has never been more fun! (Donkey Kong Bananza in review)

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     When I was a kid, I got Donkey Kong 64 along with my Nintendo 64, even though I picked it up a long time after they were off the market. It was the Nintendo Wii's time and I saw the older console with the Expansion Pak in it, which is what you needed to play this one massive game. I loved that game, though I never got even close to the end of it. Why am I talking about Donkey Kong 64 ? It was the one and only fully 3D adventure game for the ape for over 25 years. It came out in 1999, so it's been a while. There hasn't been any type of Donkey Kong focused game to come out since Donkey Kong Country: Tropical Freeze in 2012, so I was really excited for this new adventure with everyone's favorite tie-wearing gorilla, Donkey Kong. There are many reasons for DK to get less love from Nintendo, for one thing, the rights are all weird with Rare, the creators of the Donkey Kong Country series on the SNES, as well as the aforementioned DK64. Rare was purchased by Microsoft ...